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Empowering Change: Harnessing VR and AR to Enhance Bystander Intervention

Empowering Change: Harnessing VR and AR to Enhance Bystander Intervention

Introduction

In the realm of education and beyond, the use of technology is reshaping how we approach complex social issues. A recent scoping review, "Virtual Reality or Augmented Reality as a Tool for Studying Bystander Behaviors in Interpersonal Violence," explores the potential of virtual reality (VR) and augmented reality (AR) to enhance bystander intervention strategies. This blog post delves into the key findings of this research and offers insights for practitioners looking to integrate these technologies into their programs.

The Power of Immersive Technology

VR and AR technologies offer immersive experiences that can transform traditional bystander training programs. By creating realistic scenarios, these technologies allow participants to engage in simulated environments where they can practice intervention strategies in a safe setting. This approach not only enhances the learning experience but also provides valuable observational data on bystander behaviors.

Key Findings from the Research

Implications for Practitioners

For practitioners in education and social work, integrating VR and AR into bystander training programs can offer several benefits:

Encouraging Further Research

While the current research provides a strong foundation, there is a need for further studies to explore the full potential of AR in bystander intervention programs. Practitioners are encouraged to collaborate with researchers to develop innovative applications of these technologies, ensuring that programs are both effective and accessible.

Conclusion

As we continue to seek effective strategies for addressing interpersonal violence, the integration of VR and AR into bystander intervention programs offers a promising avenue for enhancing educational outcomes. By leveraging these technologies, practitioners can create more engaging and impactful learning experiences, ultimately empowering individuals to take action in real-world situations.

To read the original research paper, please follow this link: Virtual Reality or Augmented Reality as a Tool for Studying Bystander Behaviors in Interpersonal Violence: Scoping Review.


Citation: Eysenbach, G., Emezue, C., Söbke, H., Xue, J., Hu, R., Zhang, W., Zhao, Y., Zhang, B., Liu, N., Li, S.-C., & Logan, J. (2021). Virtual Reality or Augmented Reality as a Tool for Studying Bystander Behaviors in Interpersonal Violence: Scoping Review. Journal of Medical Internet Research, 23(2), e25322. https://doi.org/10.2196/25322
Marnee Brick, President, TinyEYE Therapy Services

Author's Note: Marnee Brick, TinyEYE President, and her team collaborate to create our blogs. They share their insights and expertise in the field of Speech-Language Pathology, Online Therapy Services and Academic Research.

Connect with Marnee on LinkedIn to stay updated on the latest in Speech-Language Pathology and Online Therapy Services.

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