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Utilizing Character Creation Research to Enhance Online Therapy Practices

Utilizing Character Creation Research to Enhance Online Therapy Practices

Introduction

The study titled "Background Checks: Disentangling Class, Race, and Gender in CRPG Character Creators" offers intriguing insights into how character creation in video games reflects and perpetuates real-world socioeconomic and racial stereotypes. While this research primarily focuses on the gaming industry, its findings can be remarkably relevant to the field of speech-language pathology, especially in the context of online therapy services like those provided by TinyEYE.

Understanding the Research

The research examines character creators in games like Arcanum and Dragon Age, highlighting how these interfaces often mirror societal hierarchies and stereotypes. For instance, certain races in the games are depicted with predefined attributes that limit their roles, reflecting real-world racial and class stereotypes. This analysis underscores the importance of recognizing underlying biases in digital interfaces, which can also be present in educational and therapeutic tools.

Implications for Online Therapy

For practitioners in online therapy, understanding the impact of socioeconomic and racial biases is crucial. Here are some ways to apply these insights:

Encouraging Further Research

While this study provides a foundational understanding, further research is necessary to explore how these findings can be directly applied to online therapy. Practitioners are encouraged to engage with interdisciplinary studies and collaborate with experts in media studies to enhance their practice.

Conclusion

By integrating insights from diverse fields, speech-language pathologists can improve their practice and outcomes for children. Understanding and addressing biases in digital tools is a step towards more effective and equitable therapy.

To read the original research paper, please follow this link: Background Checks: Disentangling Class, Race, and Gender in CRPG Character Creators.


Citation: Iantorno, M., & Consalvo, M. (2023). Background Checks: Disentangling Class, Race, and Gender in CRPG Character Creators. Games and Culture. https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10620063/?report=classic
Marnee Brick, President, TinyEYE Therapy Services

Author's Note: Marnee Brick, TinyEYE President, and her team collaborate to create our blogs. They share their insights and expertise in the field of Speech-Language Pathology, Online Therapy Services and Academic Research.

Connect with Marnee on LinkedIn to stay updated on the latest in Speech-Language Pathology and Online Therapy Services.

Apply Today

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Apply Today

If you are looking for a rewarding career
in online therapy apply today!

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Does your school need
Online Therapy Services

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